GoneTrippin

The client company is developing GoneTrippin, an innovative app aimed at improving the travel experience and supporting small businesses through the use of blockchain technology . The client, a US-based tour planning startup, was working on an ambitious, comprehensive tour creation platform. The client hired our team to develop the MVP on Web, iOS and Android platforms. We prioritised the development of the MVP, taking into account the market and investor requirements. As a result, we delivered the solution, enhanced by analytical tools, blockchain-based security and ability to manage loyalty rewards via immutable transaction ledger.

Industry:

Specialty Retail

Location:

USA

Business size:

Startups

Problem and Solution Summary

The client wanted to create a travel app that would solve problems in the industry, for example high commissions, fraud and lack of communication between small businesses and travellers.

We suggested developing an intuitive application based on blockchain technology to ensure security.

About the Client

The client company was founded in 2014 and has already launched a successful product. The company strives to create innovative solutions, and it had a new idea – a mobile app for travellers. This app would help solve several problems in the travel industry, such as high commissions and marketing difficulties for small businesses. The client wanted to create a platform to make every journey a true adventure while profitable for users and companies.

Outcome

The Computools team helped the client overcome the challenges of developing a minimum viable product (MVP) by providing expert guidance from industry analysis to strategy planning and ultimately delivering an MVP ready for investment pitches. The MVP development process fulfilled the client's essential needs and expectations.

Several key issues we solved:
  • Enhanced customer support with powerful analytical tools.
  • Secured transactions using a proprietary blockchain solution.
  • Developed an appealing and user-friendly UX/UI design.

Business challenge

weaknesses

  • High transaction costs and commissions
  • Ineffective advertising and marketing for small businesses
  • Trust and security in closing transactions

strengths

  • The idea centred on real needs
  • Team with development experience
  • Synergy with small businesses

Business challenge

Project Completion Details and Current Arrangements

The project between the client and Computools was successful because we worked closely and communicated effectively throughout the process. We kept the client updated on our progress, listened to their feedback and adapted to their changing needs. We also ensured that our solution met their technical requirements and aligned with their business goals. We are committed to providing ongoing support, maintenance and future enhancements to the project, which shows how strong our partnership is.

Business challenge

Why Computools?

Several factors made Computools the preferred choice for the client. Our impressive history of creating cutting-edge and adaptable solutions, mainly in tourism and e-commerce platforms, stood out. Our deep pool of technical expertise and dedication to comprehending the client's specific challenges inspired confidence in our ability to deliver a solution that addressed current issues and anticipated future requirements. The client valued the focus on teamwork, our adaptability and our client-centric approach, making us the ideal partner to bring their vision to life.

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STORY IN DEPTH

The client carefully considered multiple vendors before selecting Computools as their contractor. They were impressed by Computools' proven track record, deep industry knowledge, collaborative approach and commitment to delivering high-quality outcomes within defined timelines. The client recognised that Computools was a technical partner and a strategic ally for their success.

Project Description

GoneTrippin is a new platform that aims to change how people plan and experience travel. The platform helps travellers plan their trips, pay for activities and find local businesses they can support. It also helps small businesses in the travel industry reach more customers and compete with larger companies.

The platform is available on Android, iOS and desktop computers. It was designed to be easy to use and free of advertising. Users can plan their trips, pay for activities, and earn loyalty rewards.

Users can use TG tokens to pay for activities, earn loyalty rewards and participate in crowdfunding campaigns.

Digital Platform & Technology

Communication Framework

After discussing with the client, we established a clear and straightforward communication framework that included scheduled face-to-face and online meetings and regular email reports. Our communication system also had a structured document repository and client access to Computools' internal task management platform. This ensured the overall project roadmap and specific processes were transparent and clear for all parties involved.

In addition to the communication channels mentioned, we utilised email, Trello and Slack to facilitate seamless information exchange and collaboration. Trello, a project management tool, was used to organise tasks and track progress, while Slack, a messaging platform, enabled real-time communication and file sharing.
Email
Trello
Slack

Team

To fulfil the client’s requirements and meet the tight MVP development deadline, we screened the Computools talent pool and assembled a team of experienced software engineers.

Business Analyst

Mikhail Shvaikovsky

Mikhail is an experienced Business Analyst who competently translates business needs into effective solutions. In his spare time, he enjoys photography and culinary studies.

Team Lead

Oleg Svet

Oleg Svet
Oleg began to code in middle school, obtained an MBA in Computer Science, worked on commercial IT projects in 2011, and worked as a mobile developer, start-up, enterprise and full-stack developer. He joined Computools in 2013 as a Co-Founder and, firstly, CTO, then CDO. He’s interested in airsoft, cybernetics, fantasy and MMO computer games.
Oleg Svet

Project Manager

Oleksandr Novikov

Oleksandr Novikov
Oleksandr is an accomplished Project Manager with dedicated experience. Outside the professional realm, Oleksandr's insatiable appetite for knowledge drives him to continuously explore development, management and psychology, making him a well-rounded and goal-oriented individual.
Oleksandr Novikov

Quality Assurance Engineer

Mariia Hrekova

With over five years of experience, Mariia expertly monitors every phase of the software development process to secure product quality and standards. She enjoys dancing and travelling.

Computools’s Engineering Team

Story of a Team Decision

The development team was assembled very carefully. Different skills and experiences have been considered to make the travel platform successful.

Backstage

Led by the development team, the project's backstage operations involved coding, testing and refining the platform to ensure optimal performance and user experience.

Sprint Retrospective

After each sprint, the team gathered for a retrospective, meticulously analysing the successes and challenges. This iterative process fuelled continuous improvement and streamlined future development.

Planning Session

In dynamic planning sessions, the team collaboratively outlined objectives, assigned tasks and set priorities, fostering a clear roadmap for the upcoming sprints.

Sprint Demo

In the sprint demo, the team showcased the latest features and functionalities developed during the sprint, eliciting valuable feedback and insights from stakeholders.

Communication Flow

A seamless communication flow was established, enhancing coordination among team members. Regular meetings, updates, and feedback loops facilitated efficient information exchange, ensuring everyone remained aligned with project goals.

Project Management Methodology

The project adopted the Scrum methodology. The decision to use Scrum was driven by its iterative and incremental approach, promoting flexibility and adaptability to changes in requirements. The framework's emphasis on regular communication, collaboration and continuous feedback loops aligned with the project's dynamic nature. Scrum's structured process, including sprint planning, daily stand-ups, sprint reviews and retrospectives, provided a framework for efficient project management. This choice allowed the team to respond promptly to evolving priorities and deliver a high-quality product in a timely manner.

Project timeline

3 months
8 months
2 weeks
Consulting & design phase
Engineering phase
Launch
01

CONSULTING

  • Conducting in-depth market research and analysis to identify opportunities and challenges
  • Collaborating with stakeholders to define project goals, requirements and success criteria
  • Providing strategic guidance on technology selection, architecture and overall project roadmap
  • Offering industry expertise, best practices and emerging trends to inform decision-making
02

Product DESIGN

  • Utilising user-centric design principles to create intuitive and engaging user experiences
  • Conducting user research, persona development and user journey mapping
  • Designing wireframes, prototypes and mock-ups Iteratively for user feedback and validation
  • Collaborating with cross-functional teams to ensure alignment between design and business goals
03

Product Engineering

  • Applying agile and Scrum methodologies to manage the development lifecycle
  • Selecting appropriate technologies, frameworks and tools based on project requirements
  • Implementing robust and scalable software solutions using Java, Spring, AngularJS, Ionic, and Ethereum
  • Conducting code reviews, testing and continuous integration to ensure code quality and reliability
04

Launch

  • Executing a phased launch strategy, ensuring a smooth and controlled release
  • Coordinating marketing and communication efforts to build anticipation and awareness
  • Monitoring system performance and user feedback during the initial launch phase
  • Improving and Expanding the product iteratively, based on post-launch insights and analytics

Design

Modern, attractive, functional design can meet project objectives and user needs.

USER PERSONA → SITE MAP → WIREFRAMES → USER INTERFACE

USER PERSONA

A detailed profile representing a target user type

SITE MAP

Visual representation of a website's structure

WIREFRAMES

Basic layout sketches for web pages or apps

USER INTERFACE

The design of user interactions with a system

PRODUCTION RELEASE

In the Production Release phase, we strategically executed the rollout of GoneTrippin to the market, targeting end-users with precision. Our approach involved a phased launch, ensuring that the app reached users in an organised and impactful manner. We closely monitored user engagement and feedback, making real-time adjustments to enhance the user experience. As a result, we observed significant improvements in key performance indicators (KPIs), such as user acquisition, engagement rates and transaction volumes, indicating a successful market penetration. Our active engagement in the release process helped identify and resolve any initial teething issues, ensuring a smooth user experience.

ONGOING SUPPORT

After completing GoneTrippin successfully, we transitioned into providing ongoing support to the client. This phase includes regular maintenance of the application, timely updates to keep up with technological advancements, and immediate response to any technical issues. We also provide continuous analytical support to assess user behaviour and trends, enabling clients to make informed decisions for future enhancements.

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